Quest 1
Captain Redbeard's Lost Ledger
- 45 min
- Ages 8+
- 2–6 players
- Easy–medium
You are the crew. The captain has gone ashore in a hurry and the ship's ledger, the only record of who is owed what, is hidden somewhere aboard. The harbour master boards in 45 minutes and if the books are not on the table, the whole crew is off the ship.
The room is a two-level ship interior: a galley with a working (cold) stove, bunks, a chart table, and a crow's nest reached by a short ladder. Puzzles lean on physical searching, rope and knot mechanics, a compass-bearing chart and one very satisfying cannon. Difficulty 2 out of 5. Two adults with two kids aged 8 to 11 is the classic team, and about 70 per cent of them get out.
One low crawl space; a route around it exists for anyone who prefers to stay upright. Moderate lighting, no sudden sounds louder than the cannon (which is a drum, and you get warned).